Google I/O 2016 Keynote Full Transcript

[Video Presentation]

So as you can see, the controller, it’s super flexible, and the developers we’ve shared it with absolutely love it. Now the controller, too, will be part of the reference design that we’re sharing with partners, with the first available this fall.

Okay. So we’ve talked about smartphones and operating systems, headsets and controllers. But ultimately, that’s not what VR is about. It’s about what you can experience. So let’s turn to apps, what you can do in VR.

Now, first, if you’re a developer, you know that there’s a lot upstream, from someone using your app or playing your game. Users have to find it in a store, buy it, install it, launch it. Well, this will all work seamlessly in Daydream. And that’s because we’ve built Google Play for VR. Users will be able to browse and search and buy and install VR apps in VR. And once you’ve installed an app, you can keep coming back to it from what we call Daydream Home, which gives you access to all of your favorite games and apps.

Let’s actually talk about some of those apps, the things you can do and the places you can go. Our partners like the New York Times and The Wall Street Journal and CNN are bringing their VR apps to Daydream so you’ll be able to experience the world’s news like you’re actually there. Hulu, Netflix, HBO, even IMAX are bringing their libraries to Daydream, so you’ll be able to watch shows and movies in a virtual cinema or an immersive 3D film in a virtual IMAX theater. Here is a shot from just one of the dozen IMAX films that will be available. And I don’t know about you but I’m pretty fired up about hanging out with astronauts in VR.

So, something else that’s going to be awesome in Daydream is games. We have been working with the likes of Ubisoft, and CCP, NetEase and Electronic Arts, and these amazing developers are creating games that take advantage of all that we’ve talked about, and there are some really neat things in the works.

We’ve also been working on on some of our own apps. Google Play movies is coming to Daydream, complete with high definition DRM video support. That means you’ll be able to watch movies and TV shows from Play but in a virtual movie theater. Street View is coming to Daydream, so you’ll be able to walk the streets of the world without having to fly around the world. And Google Photos will support VR photos so you can step inside and relive favorite moments.

And there’s one more. YouTube. We’ve rebuilt YouTube from the ground up for VR. In it is voice search, discovery, your favorite playlists; again, all in VR. And we’ve added spatial audio, improved VR video streaming so you’ll be able to step inside the world’s largest collection of VR videos and experience places and concerts and events like you’re actually there. And by the way, you’ll also be able to watch every single standard video currently on YouTube, but in a very different way. And we think people are going to love it.

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So that’s Daydream, our platform for high-quality mobile virtual reality. Daydream-ready smartphones with VR optimizations as part of android N, a comfortable headset and a powerful, intuitive controller and some amazing apps and experiences, all designed in concert and open and at the scale of Android.

Now, Daydream arrives this fall but you can get started developing for it today with the latest Android Developer Preview. And we’ll go into that, and more, tomorrow here at 9:00 a.m. So that’s it for VR and Android. To tell you about wearables in Android, I’d like to turn it over to David Singleton. Thanks.

David Singleton – Director, Android Wear

Thanks, Clay. We launched Android Wear at I/O two years ago and since then, we’ve partnered with 12 brands to pair distinctive styles with the latest in wearable technology. And the result is an impressive collection of over 100 different beautiful designs. So whether you admire the heritage of TAG Heuer, or the iconic designer Michael Kors, spend your time hiking a trail or riding a wave, you can wear what you want. And Android Wear works with Android and iPhones, because no matter what phone you carry in your pocket, you should always be able to wear what you want on your wrist.

And today I’m sharing a preview of our biggest platform update yet. Android Wear 2.0. Over the past two years, we’ve learned a lot about what people want and don’t want from a watch. We know that the most important role of your watch is helping you stay connected to what matters, to important, timely information, to the people you love, and to your health, all from your wrist. And that’s why we’re evolving the platform to build even better experiences for the watch face, messaging, and fitness.

Android Wear already has thousands of watch faces you can download and now we’re making them even more useful by letting any watch face, show data from any app. So now you can mix and match the styles you love with the information that’s most useful to you.

Let’s take a look. Jeff Chang from the Wear team has the newest LG watch with LTE. And here you can see a watch face from Zuhanden. Jeff has customized it with his calorie count from Lifesum, stock information from Robinhood, and his tasks from to-do-list. If he wants to see other tasks for today, he simply taps right there on the watch face and sees a reminder to call mom.

And watches are uniquely suited to connect us to those people we love. You’ll never miss a call from your child’s school or a message from a close friend. And that’s why we’re redesigning key experiences on the watch to be even more intuitive and enabling new ways to respond to messages designed just for your wrist. This includes Smart Reply, that knows the context of your message, best-in-class handwriting recognition and a new keyboard, all powered by Google’s machine learning, and here’s what it looks like when Jeff gets a message from a friend. He taps to reply, chooses handwriting input and now he uses his finger to sketch big letters on the watch and the text does recognize automatically and now she knows with one more go — she knows that he’ll be there at 3:00 p.m.

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Many of you want your watch to be like a personal coach, helping you stay aware, motivated and connected to your body. First, we’re improving the fitness experience with Google Fit platform’s automatic activity recognition. Second, your apps can exchange data using the Google Fit API, so information like calories consumed in a nutrition app can sync with calories burned in a running app and finally, we’re expanding the ways you can enjoy listening to music while you work out. Even when you leave your phone behind.

When you want to go for a run, you can just go with the watch you’re already wearing. No need to strap your phone in an awkward armband. And thanks to the hardware sensors on your watch and automatic activity recognition, apps like Strava will start tracking your time and distance when you start running. And if you enjoy music while working out, you can launch Spotify right from your watch face. And the best part of all of this, you don’t even need a phone. In fact, when Jeff was showing you the demos, his phone was turned off! And everything you saw here today, from sending messages to streaming music worked on just his watch.

 

With Android Wear 2.0, apps can be standalone. That means the apps on your watch can have direct network access to the cloud via Bluetooth, Wi-Fi, or a cellular connection. And that means a fast and richer on-watch app experience for both Android and iPhone users. With standalone apps, watches with cellular support become even more powerful. You’ll be able to make calls, get help from Google, and use your favorite apps right on the watch, no matter where your phone is or even if it’s on or off.

Starting today developers can download a preview of Android Wear 2.0 and everyone will be able to enjoy these exciting new watch experiences in the fall. It’s time for us to reimagine what’s possible for wearables together. And we can’t wait to see the incredible things that you will build.

And now here’s one example from the wider Android developer community.

[Video Presentation]

Jason Titus – VP, Developer Products Group at ‎Google

Hi, I’m Jason Titus. And I lead our Developer Products Group here at Google. And as you can see, software developers are changing our world in a big way. In fact, it’s hard to find an aspect of our lives that hasn’t been touched from how we learn to how we get around, to how we meet people. You are constantly finding ways to use new and emerging technologies to improve our lives.

And despite all of the innovation that has already occurred, the opportunities ahead are greater still, but it’s really hard to go from an idea to building a great product to getting it in user’s hands. So I’d like to share some of the things that we’ve been doing over the last year to make this process easier on any platform.

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