Apple CEO Tim Cook hosted Worldwide Developer Conference (WWDC) 2016 opening keynote event in San Francisco, California on Monday, June 13. Following is the full transcript of the whole event.
Tim Cook – CEO, Apple Inc.
Kevin Lynch – VP Technology
Stacey Lysik – Director of Apple Watch Software
Jay Blahnik – Apple’s Director of Fitness and Health
Eddy Cue – SVP, Internet Software and Services
Craig Federighi – SVP, Software Engineering, Apple Inc.
Bozoma Saint John – Apple Music’s Head of Global Consumer Marketing
Bethany Bongiorno – Director of iOS software program
Imran Chaudhri – Director of the design team
Cheryl Thomas – Apple VP of Software Engineering
Listen to the MP3 Audio here: Apple CEO Tim Cook Keynote at WWDC 2016
Tim Cook – CEO, Apple Inc.
Thank you. Thank you. Thank you. Thank you. Thank you. Thank you. Thank you.
Before we start with the keynote, we’d like to take a moment to talk about the tragedy that occurred yesterday in Orlando, Florida. We offer our deepest sympathies to everyone whose lives were touched by this violence. It was senseless, unconscionable act of terrorism and hate, aimed at dividing and destroying. The Apple community is made up of people from all around the world, from all different backgrounds, and all different points of view, we celebrate our diversity. We know that it makes us stronger and moves everyone forward. Please rise and join us in a moment of silence to honor the victims and the people who love them.
Thank you, thank you.
Hello and welcome to WWDC 2016. It’s great to be here at the legendary Bill Graham auditorium in beautiful San Francisco. We have a really big and jam-packed morning planned for you and we couldn’t be more excited. Let me give you some details on the conference this year.
This is our 27th Worldwide Developers Conference. The developer community has never been more vibrant. We now have 13 million registered developers with 2 million added in the last year alone. The conference this year sold out over 5000 attendees and millions more watching on the live stream. This is truly a worldwide conference. We have people here from over 74 countries.
We’re excited that we’re attracting so many new developers. Over 70% of the attendees at the conference this year are attending the conference for the very first time, and we’re investing in the next generation of developers. We’ve awarded 350 scholarships this year. These guys are incredible. If you see them, make sure that you congratulate them.
We have over 100 attendees at the conference this year that are under 18 years of age. The youngest – the youngest is only 9. Wow! I met her yesterday and she is going to make one heck of a great developer.
Now, this week is about helping you get the most out of our platforms. So we have over 100 engineering-led sessions and over 150 hands-on labs with over 1000 Apple engineers on site here to help you through the week.
The App Store started eight years ago with only 500 apps. Recently we passed a major milestone. We now have 2 million apps on the App Store. Your 2 million apps have been downloaded 130 billion times. And as you know, the App Store is the best business opportunity for developers. We’re about to pass $50 billion paid directly to developers. This is absolutely amazing. And of course, successful developers translates to us having the best apps on our platform for users and this is what really matters.
Now we have a busy morning planned but I’d like to take a moment to talk about why we do what we do at Apple. Our North Star has always been about improving people’s lives by creating great products that change the world. And we’ve been doing this for a long time. But today for the very first time we’re going to talk to you about four Apple platforms. Each of these platforms is category-defining and world-changing.
The Macintosh changed personal computing. Today it’s the most innovative and loved personal computer on the planet.
iPhone changed phones forever. It’s the best smartphone experience and the gold standard by which everything else is measured.
The iPad magically transforms a glass canvas into anything that you want it to be. It’s our clearest expression of the future of personal computing.
Apple Watch, only one year old, it’s already the ultimate device for a healthy life. And Apple TV, just announced last fall based on the idea that the future of TV is apps, it’s already transforming the biggest screen in our homes.
Now, we love creating great apps. We love creating great products that change the world, but we can’t do it alone. Developers are a crucial part of that journey. You are about — you are a part of everything that we do and everything that we will do going forward, because it’s together that we enrich people’s lives.
Now we offer you four incredible platforms that power these world-changing product experiences — watchOS, tvOS, OS X, iOS, we’re going to move each of these platforms forward today. And we’d like to get started with watchOS. And to do that, I’d like to invite Kevin Lynch up. Kevin?
Kevin Lynch – VP Technology
Thank you, Tim. So I’m really excited to talk with you about watchOS and show you some of what’s ahead. Now people who are using Apple Watch love it, particularly for quick glances at information and quick interactions. And our top focus is performance, and we’ve made optimizations across the entire system, including a serious acceleration in app launch time. Your app should actually respond instantly. And the information you look at should be updated before you go look, so it’s ready the instant that you are, so you’re not waiting. In watchOS 3 your favorite apps can respond instantly.
So let’s take a look. So we’re going to accomplish this by keeping your favorite apps in memory. We’re going to support background updates of data and refresh the information so it’s ready the instant that you are. And then we support quickly launching these apps and interacting with them. This is going to work for both the built-in apps and third-party apps.
Let’s take a look at an example. This is watchOS 2 and we’re going to look at an app called Onefootball. We’re going to launch it from a complication in the bottom left. We’re going to see how long it takes. So here we are, launching the app, takes a few seconds to launch, and then once it launches, it loads some data and it updates, there we go. So that is pretty typical example of watchOS 2.